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Battle Zone : Run
Off
Merciless Development / Valve
Run-Off is the classic Deathmatch level from Half Life 1, and it has
been remade for the source engine by Valve. So we remade it again this
time for team deathmatch in a zombie infested map

Any
Half-Life DM fan will feel right at home with the gameplay on this map
and enjoy the added action of the NPC’s. Run off is the map with the big
bunker in the middle. Inside the bunker is a button to launch an
artillery strike on the surrounding area. We have now “Battle-Zoned”
it. In our version we have a team battle with Combine starting on one
side and Rebels on the other.

The two teams must battle
for control of the central bunker and try to lock out the opposing team
and activate the artillery strike, then keep control of the bunker till
the enemy die in the artillery strike.

The bunker is packed with zombies and
when both teams arrive at either end there is a big fire fight, with the
zombies in the middle being cut down from all sides.
Whichever team holds the bunker when the artillery hits will survive so
this map swings between attacking and defending for both teams. Then
incomes the artillery and anyone caught outside is toast. The map is
timed and the artillery controller resets after a few minutes so you can
go for revenge in round 2.
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