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Install guide

Quick Start guide

The Readyroom

Content Guide

Game-play features

Game-play guide

Server setup

Console Commands

Known issues

Credits

 

 

Synchronized Game-play

In order that players not miss any gameplay, and for a racing start to the level, the server notes how many players are in your team and when the new map starts, players are frozen until all connecting players are active and ready for the start of the mission. At the end of a level, when the 1st player touches the changelevel, the end level countdown is begun - all players must then rush to complete the level before the countdown is over to receive bonus points. The lengths of these timers are adjustable via console variables.