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The Readyroom

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New player commands and tools 

Whilst many of the features of Follow Freeman were designed to either be effective in-game (such as the Administration area of the ReadyRoom), or behind-the-scenes (such as the Save/Restore system) to provide smooth gameplay, some of our features are provided as new key bindings (via Options/Keyboard).  Some of these include:

Ready Room voting

If players are finding a level particularly difficult (the Difficulty setting is too high), or players wish to try another BattleZone or Mod, a bound-key is defined that allows each individual player to vote to go back to the ReadyRoom.  This works in a toggle mode - press the key once and you vote to go to the ReadyRoom (with a notification being sent to all players of your voting choice).  A player remains voted to go to the ReadyRoom until all players have voted to go there, in which case the server will return to the ReadyRoom.  If a player presses the key again, it signifies that they no longer wish to go to the ReadyRoom.

Restart Round voting

As with the ReadyRoom vote, players can also vote to Restart the current level from the beginning.

Stuck

There are certain circumstances where players can become stuck on/in physics objects due to penetration problems.  This does not happen very often, but is possible.  A bound-key is used for this scenario so that players can move slightly away from the penetrated entity until they are no longer stuck.